Mithos v0.1.1.8


Hey all! Major update for a minor feature today, amongst a few other things, so let's get to the changelog:

-Vaulting has been replaced with clambering! Simply hold the forward movement key as you approach a ledge, either on the ground or in air, to smoothly mantle over rather than launch off of it. 
(I'll likely reserve vaulting as it existed before this update for more specific platforming sections)

-Added custom keybinds, although these are reserved for certain inputs that are less likely to break the game if changed. This feature will be expanded in the future to cover all inputs.

-Dashing has been altered slightly: distance travelled has been given a small buff and, if used in air, the player will now be granted a short "hang time" post-dash.

-Fixed a bug where dead enemy collision would send the player into a crouch if sprinting and prevent them from uncrouching.

-Other behind-the-scenes tweaks and fixes.

The change from vaulting to clambering impacted how movement feels more than I anticipated, so expect numerous animation and value tweaks coming down the pipeline to ensure the final product feels super smooth and natural. That's all for now, until next time! Cheers

Files

Mithos v0.1.1.8 358 MB
Apr 15, 2021

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