Mithos v0.1.2.0
Hey all, small update today to kick off the weekend! Changelog is as follows:
-Changed ammo system from one shared energy pool to separate pools for each weapon! Melee attacks and fuel orbs now power up only your currently equipped weapon, so be sure to switch frequently!
-Added new first person weapon offset based on player pitch, a tiny step towards removing any animation layers dependent on framerate
-Further refined clambering with miscellaneous animation and timing tweaks
-Fixed a bug where the player could clamber on top of enemy bullets, thrown grenades, and even player bullets although it was super funny to discover
-Fixed a bug where selection wheels would not close if open when beginning a clamber
-Changed collision settings on numerous elements of the game to prevent an accidental clamber trigger
-Other miscellaneous background tweaks and fixes
That's all for now, have a great weekend everyone! Cheers
Files
Mithos: Prototype
A prototype showcasing FPS combat and environmental storytelling.
Status | Prototype |
Author | Octahedron Games |
Genre | Shooter, Action, Adventure |
Tags | 3D, Atmospheric, First-Person, Sci-fi, Singleplayer, Story Rich, ue4 |
Languages | English |
More posts
- Mithos v0.1.4.0Oct 05, 2021
- Mithos v0.1.3.8Jun 29, 2021
- Mithos v0.1.3.7.1Jun 27, 2021
- Mithos v0.1.3.7Jun 26, 2021
- Mithos v0.1.3.6Jun 16, 2021
- Mithos v0.1.3.5Jun 11, 2021
- Mithos v0.1.3.4May 31, 2021
- Mithos v0.1.3.3 (Hotfix)May 09, 2021
- Mithos v0.1.3.3May 09, 2021
- Mithos v0.1.3.2.1 (Hotfix)May 07, 2021
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